Tuesday 1 February 2011

Storyboard

After deciding on the theme and concept for the animation, the next step was to create a storyboard which would be concieved of the main events in the clip.

1. The beginning

The character is first seen at the front doors of the University's Computer Lab hallway. During this sequence, the character will show off the walk cycle.

 2. Window Fantasy

As we see the character progress through the hallway, creative ideas and events will be happening on the other side of the windows. For example, a model tank will roll past. Of course, it's all in the characters creative imagination so it should not be judged in a realistic sense.
 3. Window Fantasy (Continued)

The character nears the end of the hallway, approaching two glass doors. Ideas can still be seen occuring behind the glass. The character stops to watch for a brief moment before continuing.
 4. Door Opening

A key feature of the animation will occur now, as the character leans and grabs the door handle, interacting with the scene. He will then adjust his walk to fit through the smaller gap.










5. Sitting down

Another key character pose will be shown as the character enters the Graphics Specialist room at the end of the hallway. He will grab and turn the chair around into a suitable position, and finally sit down on it.
 6. Working

As we near the end of the animation, the character has now sat down in his working environment, and is supposedly putting his creative mind to use on the computer. He will be seen turning the machine on and touching the keyboard/mouse.











Overview

Here is the layout overview in which the whole animation takes place. I have modelled this myself, however it is only 50% complete at this stage. (The Gizmo gives a sense of the scale of the character in relation to the scene it's in).

No comments:

Post a Comment